Home
What's New?
History
Homeworld
Codex
Allies & Enemies
Imperial Religion
Imperial Library
Propaganda
Uniforms
Contact
Links
About this Site

Chaos Marines Headquarters

(Al Quaidi - The Leaders)

Unlike larger military organizations like Imperial Guard Regiments, Loyalist Marine Chapters or even the other Chaos Legions the Jieshi Is'Malal are a relatively small group numbering in the hundreds rather than the thousands. Headquarters choices consist of specific individuals rather than generic 'Chaos Lords' and the like. Unlike Games Workshop Characters, these characters do NOT require your opponent's permission to use since their stats and rules come right out of the current (2007) Codex: Chaos Space Marines.

Sultan Faruq al'Fadi (Discerning the Redeemer)

Chaos Lord and Warband Commander

Faruq is the Chaos Warlord who leads the Jieshi Is'Malal and he is the 10th leader of the legion. He is convinced that the 11th leader of the Is'Malali will be the Muadi al'Din the Leader of the Faith who will conquer both the infidel chaos legions once and for all. Just before the appearance of the Muadi, the Emperor will be reborn and will lead the Imperium to Malal. Once this occurs, the final Jyhad will begin and will sweep the infidels from the stars. He is personally fearless, always making any morale check he is called upon to roll and he confers this ability to any unit he joins.

Faruq is a direct descendent of Belak and fancies himself a religious scholar as well as a war leader. He can often be found delivering sermons to the faithful or producing crude attempts at psychological warfare aimed at his enemies promising them destruction and humiliation at the hands of the faithful through the will of Malal.

Faruq is a charismatic and romantic figure riding into battle on his Chaos Steed (treat as a bike) brandishing his power sword and his plasma pistol. His personal icon branded into the flank of Burak, his trusty mount.

Faruq will only be present in battles of 1850 points or more (smaller skirmishes are generally handled by one of his Emirs)

 

Name

# Grp WS BS S T Wo I A Ld Save

Cost

Faruq al'Fadi

Chaos Lord(General)

1 HQ 6 5 4 4/5 3 5 3/4 10 3+/5(i) 150
Infantry; Independent Character (p30 & p92 C:CSM); Plasma Pistol; Power Weapon; Fearless; Frag Grenades; Krak Grenades; Bike

modeling guide: Conversion based on Archeron the Everchosen from WFB

Grand Vizier Farasaat al’Harb (Keen Eye of Chaos)

Grand Vizier and Deputy Commander

Farasaat is a Chaos Sorcerer and Faruq's right-hand. He is charged with summoning the Djinni (Chaos Summoned Demons) to the battlefield and calling down the wrath of Malal on the Infidel. He is accompanied into battle by his familiar - a minor Djin named Al'Ain ibn Farasaat (The Eye, son of the Keen Eye) who augments Farasaat's already formidable psychic powers.

Farasaat is the very image of a Chaos Sorcerer, his demonic visage and flowing robes makes him a very recognizable presence on the battlefield

The Grand Vizier will only be present in battles of 1500 points or more, smaller battles will be overseen by one of his aides.

 

 

 

 

 

 

 

Name

# Grp WS BS S T Wo I A Ld Save Cost

Farasaat al'Harb

Chaos Sorcerer (Vizier)

1 HQ 5 5 4 4 3 5 3/4 10 3+/5(i) 150
Infantry; Independent Character; Sorcerer (p31 & p93 C:CSM); Bolt Pistol (x1); Force Weapon (x1); Frag Grenades; Krak Grenades; Doombolt; Familiar; Personal Icon; Wind of Chaos

Modeling guide: Ahriman body, Head from Mordhiem Chaos Mutant

Emir (Exalted Champion of Chaos)

For smaller battles and patrol missions, the Jieshi typically relies on the leadership abilities of lesser champions of Chaos. These mighty warriors are still formidable by any measure and are quite capable of handling smaller actions that are generally below the direct notice of the Sultan or his Grand Vizier. There are ten Emirs at any given time. The current Emirs are: Rafiqi al’Nekba (Master of Disaster),

Name # Grp WS BS S T Wo I A Ld Save Cost
Chaos Lord 1 HQ 6 5 4 4 3 5 3/4 10 3+/5(i) 105
Infantry; Independent Character (p30 & p92 C:CSM); Close Combat Weapon (x1); Plasma Pistol; Fearless; Frag Grenades; Krak Grenades

Modeling Guide: Champion of Khorne from WFB converted to carry a Plasma Pistol.

Sahar (Chaos Sorcerer)

The aides and students of the Grand Vizier are the Sahari - the Sorcerers - who function as the clergy of cult and are charged with the spiritual well-being of the faithful. They also serve to enforce the orthodoxy of the Cult of Malal within military and civil society. There are many lesser Sahari but the most important are the Council of Experts, the ten greatest Sahari who advise and attend the Vizier in making religious decisions for the cult and interpreting the holy texts for the masses. Sahari can be found in attendance when the attention of the Grand Vizier is not required in a particular battle.

The members of the current Council of Experts are:

Name # Grp WS BS S T Wo I A Ld Save Cost
Chaos Sorcerer 1 HQ 5 5 4 4 3 5 3/4 10 3+/5(i) 115
Infantry; Independent Character; Sorcerer (p31 & p93 C:CSM); Bolt Pistol (x1); Force Weapon (x1); Frag Grenades; Krak Grenades; Doombolt; Personal Icon

Modeling Guide: Sorcerer from the 'Thousand Sons' Chaos Marine Squad box. No conversion needed.

Related Pages


Up
HQ
Elites
Troops
Fast Attack
Heavy Support

 

Home | Up | Next

 For problems or questions regarding this Web site contact commander @starbase10.com
Last updated: 10/05/08.

This page is not an official production of Games Workshop Ltd. Warhammer 40,000 is a registered trademark of Games Workshop Ltd. All Games Workshop words and phrases are used without permission. No challenge is intended to the status of these or any other trademarks of Games Workshop Ltd.

The Ice River Guards, House Lyubov and all other materials on this site (not including any registered trademarks of Games Workshop Ltd. or any other person or entity)
are copyright © 1991-2008 Andrew Gelbman, All Rights Reserved.